Ac unity dead kings1/7/2024 ![]() ![]() ![]() I only started playing Unity a week ago and I’ve loved every minute so far. ![]() Then again, Dead Kings is another reminder of how Ubisoft has dropped the ball with the series’ latest outing. Given that the expansion is completely free, perhaps we shouldn’t complain too much. Not only that, it is tied down to the main game which, after more than two months, is still spewing up errors. Unlike Assassin’s Creed: Freedom Cry, which followed in the wake of Black Flag, Dead Kings fails to leave a lasting impression. Still, whenever in closed combat or stealthily picking off enemies one by one, it’s exactly the same, for better or worse. ![]() With that said, Dead Kings does lean more towards puzzle-solving as well as linear platforming. Ignoring these minor additions, Dead Kings’ gameplay mirrors that of Unity like for like. Although players can only carry a handful of mortar shells at a time, these mid-range explosives are lethal and can dispatch entire crowds in a single shot. It’s quirky and conveys a grounded sense of weight whenever Arno swings it at his foes. As its name implies, this hybrid weapon combines the range and utility of a mortar with the close combat potency of a two-handed blade. They will usually attack in groups and then disperse whenever one of their leaders is slain, adding a new albeit gimmicky dynamic to the combat.įinally, we have the guillotine gun which can also be used in the main game. The only thing that sets them apart from the Templars and Loyalists is their abundance and how they behave in combat. There really a lot that needs mentioning here: they’re a ragtag band of cutthroats and criminals looting the tombs of the dead. Next up we have raiders, Unity’s new enemy type. Get the lantern wet, however, and its light will be extinguished, forcing players to navigate each waterlogged cave with due diligence. The only other function it has is activating the catacombs’ ancient mechanisms in order to raise doors and reveal new pathways. In truth it plays a fairly minor role in Dead Kings, parting crowds of rats and insects as you bound from one area to the next. While underground you will also come across three new gameplay features that are exclusive to the expansion. Still, the catacombs add some variety when compared to the imposing spires and endless rooftops of Paris. Well, we say nice, most of it is actually decaying struts and bat infested tombs. Instead of drafting in historical figures left, right, and centre, Dead Kings settles for just a few, directing the player’s attention towards Saint-Denis itself and the deathly network of tunnels that lurk beneath.ĭown there players can expect a nice change of scenery. It’s a far less complex saga when compared to Unity’s superfluous and often exhausting narrative arc. Available to anyone to own a copy of the game, this chapter in Arno’s story takes place after the events in Paris, swapping the blood-stained cobbles of the capital for the eerie catacombs of Saint-Denis. Fortunately, those who had already bought into the advance scheme were compensated with a free game.Īs further reparation Ubisoft has also stripped the price tag from Dead Kings, Assassin’s Creed: Unity’s first post-launch expansion. Others were duly outraged of course, forcing Ubisoft to issue a number of formal apologies and even discontinue the game’s season pass. Wracked by an onslaught of silly glitches and game-breaking bugs, the series’ latest outing soon became somewhat of a laughing stock – at least among those who saw the funny side. The end result, however, was far from the ravishing display we saw spread throughout Unity’s promotional material. Building up to release, it looked as though Ubisoft would genuinely steer the series in a new direction, coinciding with the game’s exclusivity to new consoles. When it launched back in November, Assassin’s Creed: Unity was hardly met with the warmest of receptions. ![]()
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